WAGIC — WA Games Industry Council

Resources for making games

Explore learning links, industry guidance and practical tools for professionals, hobbyists, students, educators and families. Search by name or description, or select a tag to narrow the library.

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Website preview Preview of Unreal Engine for Schools and Teachers

Unreal Engine for Schools and Teachers

Free Unreal Engine learning and access information for students, teachers and schools.

Open resource
Website preview Preview of Jettelly Books and Courses

Jettelly Books and Courses

Books and courses covering technical art, shaders, procedural workflows, game development and design.

Open resource
Website preview Preview of Godot Asset Library

Godot Asset Library

The official collection of reusable assets, tools and plugins for the Godot engine.

Open resource
Website preview Preview of The Game Developers' Library

The Game Developers' Library

A book-club-style podcast discussing books that game developers should read or know about.

Open resource
Website preview Preview of Machinations

Machinations

A browser-based visual tool for designing, predicting and balancing complex game economy systems.

Open resource
Website preview Preview of Festival Tracker

Festival Tracker

An up-to-date tracker of physical and online game festivals maintained by the How To Market A Game community.

Open resource
Website preview Preview of Tom Francis Blog - Pentadact

Tom Francis Blog - Pentadact

Practical articles from the designer, writer and programmer behind Gunpoint, Heat Signature and Tactical Breach Wizards.

Open resource
Website preview Preview of Ableton Learning Music

Ableton Learning Music

Interactive browser lessons covering the fundamentals of making music, with no prior experience or equipment required.

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Website preview Preview of GamesIndustry.biz Academy

GamesIndustry.biz Academy

Industry guides and expert advice covering game development, business, publishing and marketing.

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Website preview Preview of The Level Design Book

The Level Design Book

An approachable and up-to-date collection of level design knowledge for 3D games and designers of all experience levels.

Open resource
Website preview Preview of Game UI Database

Game UI Database

A searchable reference library created to help game UI and UX designers discover interface inspiration.

Open resource
Website preview Preview of Unity Asset Store

Unity Asset Store

A large catalogue of 2D and 3D assets, SDKs, templates and tools for Unity development.

Open resource
Website preview Preview of Steam Capsule Asset Browser

Steam Capsule Asset Browser

Compare and download Steam library graphics and store capsules from multiple games side by side.

Open resource
Website preview Preview of Video Game Pitch Decks

Video Game Pitch Decks

A curated collection of real game pitch presentations and their outcomes, assembled to make pitching practices more transparent.

Open resource
Website preview Preview of Video Game Publishing Agreement Market Report

Video Game Publishing Agreement Market Report

Research based on more than 100 publishing agreements to help developers understand and negotiate publishing terms.

Open resource
Website preview Preview of Vittoria Tran Community Development Newsletter

Vittoria Tran Community Development Newsletter

Actionable advice and resources about games marketing, social media and community development.

Open resource
Website preview Preview of MobyGames

MobyGames

A detailed database of video games including release information, credits, cover art, screenshots and descriptions.

Open resource

How WAGIC operates

Organisation documents

The rules and policies that guide WAGIC as an incorporated not-for-profit association.